Selected work

Impostors Genesis

Everything a player owns, claimable and usable in one place.

Period
2024-2026
Role
Technical direction, architecture, hands-on engineering
Practice
Product engineering / Platform architecture / Web3
Plate II. The official Origins bundling teaser from the @PlayImpostors announcement, August 2026.

An ambitious NFT and gaming project with a passionate community — and high expectations for getting every detail right.

Every asset in Impostors is designed to work with the others. Aliens, UFOs, pets, land, and materials are not separate collections — they interact. Owning one NFT can unlock the right to mint another. Assets combine: an Alien, UFO, and Pet bundle into an Origin, and owned pieces compose onto land to generate a render unique to the exact assets you hold.

I built the platform that manages all of it: claiming flows with per-asset eligibility rules, multi-step minting, and an inventory that keeps five asset classes synced with the blockchain efficiently. Ownership is resolved across game APIs and EVM contracts, so the UI stays fast and shows instant status for every NFT — what is claimed, what is claimable, what each component is eligible for — without ever sending a player to a block explorer.

The portal shipped in production at impostors.gg on TanStack Start and Cloudflare Workers, serving a community that notices every detail.

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